RISHI PATLOLLA
GAME DESIGNER/ENVIRONMENT ARTIST
Rishi Patlolla
GAME DESIGNER/ENVIRONMENT ARTIST
As a game designer, my ultimate ambition is to develop immersive and groundbreaking
experiences that grant players the freedom to shape and control their virtual worlds. I firmly
believe in the potential of games as a medium for self-expression, exploration, and functionality.
By providing players with the ability to design their own digital environments, I aspire to
challenge the game design framework and create a platform where creativity has no limits. My
objective is to equip players with the necessary tools and choice to craft their own narratives
with what I create giving them a sense of empowerment and personal control.
In my role as a game designer, my decision-making process is guided by a combination
of artistic vision, player-centered design principles, and a drive for innovation. When selecting
materials, I carefully assess their potential to heighten the immersive experience, align with the
desired aesthetic, and evoke the intended emotions in players. I prioritize technologies that
enhance player control, interactivity, and create captivating game mechanics. The themes I
choose aim to provoke reflection, explore the depth of human experiences, and establish
meaningful connections with players. My goal is to create narratives that strike a chord on both
personal and societal levels. Ultimately, my decisions are motivated by a commitment to crafting
distinctive and captivating gaming experiences that captivate and empower players.
My creative approach draws heavily from my past professional experiences and life
encounters, which have shaped my artistic vision and fueled my passion for interactive
storytelling. Growing up, I found myself deeply immersed in diverse forms of media, including
books, movies, and video games, which ignited my fascination with narratives that drive the
experience. These influences, coupled with my background in technology and design, have
culminated in a deep desire to create games that go past the boundaries of conventional
storytelling, interaction, and player control. I constantly seek to challenge norms and
conventions in game design by creating game developmental choices that profoundly impact
both the narrative and gameplay.

EDUCATION
The University of Texas at Dallas
BA Animation & Games
SKILLS
Advanced: Environmental Design, Modeling, Rigging, Sound Design, Animation, Game Mechanics, Level Design
Proficient: Unity, Unreal Engine, Photoshop, Illustrator, After Effects, AutoCAD, Autodesk Maya
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS