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Rishi Patlolla

GAME DESIGNER/ENVIRONMENT ARTIST

As a game designer, my ultimate ambition is to develop immersive and groundbreaking

experiences that grant players the freedom to shape and control their virtual worlds. I firmly

believe in the potential of games as a medium for self-expression, exploration, and functionality.

By providing players with the ability to design their own digital environments, I aspire to

challenge the game design framework and create a platform where creativity has no limits. My

objective is to equip players with the necessary tools and choice to craft their own narratives

with what I create giving them a sense of empowerment and personal control.

In my role as a game designer, my decision-making process is guided by a combination

of artistic vision, player-centered design principles, and a drive for innovation. When selecting

materials, I carefully assess their potential to heighten the immersive experience, align with the

desired aesthetic, and evoke the intended emotions in players. I prioritize technologies that

enhance player control, interactivity, and create captivating game mechanics. The themes I

choose aim to provoke reflection, explore the depth of human experiences, and establish

meaningful connections with players. My goal is to create narratives that strike a chord on both

personal and societal levels. Ultimately, my decisions are motivated by a commitment to crafting

distinctive and captivating gaming experiences that captivate and empower players.

My creative approach draws heavily from my past professional experiences and life

encounters, which have shaped my artistic vision and fueled my passion for interactive

storytelling. Growing up, I found myself deeply immersed in diverse forms of media, including

books, movies, and video games, which ignited my fascination with narratives that drive the

experience. These influences, coupled with my background in technology and design, have

culminated in a deep desire to create games that go past the boundaries of conventional

storytelling, interaction, and player control. I constantly seek to challenge norms and

conventions in game design by creating game developmental choices that profoundly impact

both the narrative and gameplay.

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EDUCATION

The University of Texas at Dallas

BA Animation & Games

SKILLS

Advanced: Environmental Design, Modeling, Rigging, Sound Design, Animation, Game Mechanics, Level Design 
Proficient: Unity, Unreal Engine, Photoshop, Illustrator, After Effects, AutoCAD, Autodesk Maya 

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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